The sequel to one great rts game that more people should know about, WarGame: European Escalation, is back with it’s latest addition, jets!
That’s right, so if the obsessive amount of detail and quantity of the previous game wasn’t enough, the new installment adds the aerial element to the already very believable and realistic battles of it’s predecessor.
Wargame AirLand for a start, is looking amazing! Maps are vast and huge, and you may have thousands and thousands of units on screen, but both the units and the maps look so good for what gamers from this genre are used too, you probably won’t even think your machine will run it. Which is wrong, because the game is not that demanding in terms of hardware.
The attention to detail is amazing, if you actually zoom in when the aircraft are manouvering, you will notice the flaps and control surfes all move correctly as you’d expect, and the same goes to the machines and tanks on the ground. Only the infantry, in an animation perspective, lacks a bit behind.
All this is presented to us also with some pretty decent sound design and effects.
Now, old players migth know what i’m talking about when i talk about the map sizes, but these maps are, comparing to other games from the genre pretty big. How big?
The old unit logistics are back, and what i mean with this is that all your units have hitpoints, of course, but also a realistic ammount of ammo per each single gun, and fuel. This means, that your prestige elite tank squad can’t stay in battle forever holding that front, because it will run out of ammo, or you can’t simply rush all your units to the final base, because they probably won’t have enough fuel to be running around pointlessly and with this, players are encouraged to manage their supply lines and logistics, keeping their troops well supllied and ready with logistic trucks (Which can be captured by the enemy if ambushed) or helicopters. These vehicles will pick up the supplies from one of your FOB’s, which can (And they will) run out of supplies after a lot of use.
The developers are also planning an even more ambitious dynamic campaign with will take the conflict to an even more realistic scale. In this mode, you will have to manage your armies, similar to some other strategy titles, and you will also have the possibility to launch naval bombardments, recon flights and even tactical nukes. We haven’t had the chance to try this mode out yet, but it is showing promise so far, and these developers sure know how to give you that feeling of a giant possible battle scenario. This mode will also be playable in multiplayer.
All in all, this is WarGame European Escalation perfected and we at Pure News are pretty excited to get our hands in the complete version of AirLand Battle at the end of this month, so stay tuned for our full review on probably one of the best rts’s this year!
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