In a recent conversation with DICE, on the EB Expo in Sydney last week, Gustavsson said to CVG that Battlefield 4 will address problems with predecessor’s single player campaign,
“The future will tell, but where we come from we do single player because we want to and we’ve learned a lot while doing it, and I think we have a great story to tell,” Gustavsson said when asked whether a campaign was necessary at all”
“As a team and a studio we’ve learned so much from crossbreeding between single player and multiplayer. The whole concept of Levolution in many ways comes from single player, and our exploring how we could bring drama and interaction to the world.” Gustavsson also addressed criticisms of Battlefield 3′s campaign mode directly, saying he’s proud of what the team achieved, but that it may have subverted expectations. “We got a lot of feedback from the Battlefield 3 singleplayer, and based on what we intended to deliver the team did a great job, but given that it’s a Battlefield product there were a lot of expectations that it would be more open.
“What we promised ourselves [with Battlefield 4] was to unify the product more, so we infused a lot of the things from multiplayer – from being able to use your squad – into multiplayer, so now you can use them in single player to engage enemies. First and foremost we’re opening up the encounters more to give you the freedom to decide how to tackle them, whereas in Battlefield 3 it was more ‘pick up that one and kill that one’, which I can agree is not the most exciting way. Players want to feel smart doing what they’re doing.”
What’s your thoughts on the Single Player of Battlefield 4?
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